wondelai/skills

Agent skills for Claude Code and agentskills.io-compatible agents

★ 579 Shell MIT Updated 4/12/2026
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Wondel.ai Skills

Agent skills for Claude Code and agentskills.io-compatible agents. Browse all skills at skills.wondel.ai.

Installation

Via Claude Code Plugin Marketplace

# Add the marketplace
/plugin marketplace add wondelai/skills

# Install plugin collections
/plugin install product-strategy@wondelai-skills      # Jobs to Be Done, Negotiation, Mom Test
/plugin install ux-design@wondelai-skills             # Refactoring UI, iOS HIG, UX Heuristics, Hooked, Improve Retention, Web Typography, Top Design, Design of Everyday Things, Lean UX, Microinteractions
/plugin install marketing-cro@wondelai-skills         # CRO Methodology, StoryBrand, Scorecard Marketing, Contagious, 1-Page Marketing
/plugin install sales-influence@wondelai-skills       # Influence Psychology, Predictable Revenue, Made to Stick, $100M Offers
/plugin install product-innovation@wondelai-skills    # Lean Startup, Design Sprint, Design of Everyday Things, Inspired, Continuous Discovery, 37signals Way
/plugin install strategy-growth@wondelai-skills       # Crossing the Chasm, Blue Ocean Strategy, Traction/EOS, Obviously Awesome
/plugin install team-motivation@wondelai-skills       # Drive (Autonomy, Mastery, Purpose)
/plugin install code-craftsmanship@wondelai-skills    # Clean Code, Refactoring Patterns, Software Design Philosophy, Pragmatic Programmer, DDD
/plugin install systems-architecture@wondelai-skills  # DDIA, System Design, Clean Architecture, Release It!, High Performance Browser Networking

Via skills.sh

Install via skills.sh:

# Install all skills
npx skills add wondelai/skills

# Or install individual skills
npx skills add wondelai/skills/jobs-to-be-done
npx skills add wondelai/skills/cro-methodology
npx skills add wondelai/skills/refactoring-ui
npx skills add wondelai/skills/ios-hig-design
npx skills add wondelai/skills/scorecard-marketing
npx skills add wondelai/skills/storybrand-messaging
npx skills add wondelai/skills/hooked-ux
npx skills add wondelai/skills/improve-retention
npx skills add wondelai/skills/ux-heuristics
npx skills add wondelai/skills/web-typography
npx skills add wondelai/skills/top-design
npx skills add wondelai/skills/negotiation
npx skills add wondelai/skills/influence-psychology
npx skills add wondelai/skills/lean-startup
npx skills add wondelai/skills/design-sprint
npx skills add wondelai/skills/crossing-the-chasm
npx skills add wondelai/skills/blue-ocean-strategy
npx skills add wondelai/skills/traction-eos
npx skills add wondelai/skills/design-everyday-things
npx skills add wondelai/skills/predictable-revenue
npx skills add wondelai/skills/made-to-stick
npx skills add wondelai/skills/drive-motivation
npx skills add wondelai/skills/hundred-million-offers
npx skills add wondelai/skills/obviously-awesome
npx skills add wondelai/skills/contagious
npx skills add wondelai/skills/one-page-marketing
npx skills add wondelai/skills/mom-test
npx skills add wondelai/skills/inspired-product
npx skills add wondelai/skills/lean-ux
npx skills add wondelai/skills/continuous-discovery
npx skills add wondelai/skills/microinteractions
npx skills add wondelai/skills/clean-code
npx skills add wondelai/skills/refactoring-patterns
npx skills add wondelai/skills/software-design-philosophy
npx skills add wondelai/skills/pragmatic-programmer
npx skills add wondelai/skills/domain-driven-design
npx skills add wondelai/skills/ddia-systems
npx skills add wondelai/skills/system-design
npx skills add wondelai/skills/clean-architecture
npx skills add wondelai/skills/release-it
npx skills add wondelai/skills/high-perf-browser
npx skills add wondelai/skills/37signals-way

Available Skills

Skill Description Based On
jobs-to-be-done JTBD framework for product innovation Clayton Christensen's "Competing Against Luck"
cro-methodology Conversion rate optimization methodology Karl Blanks & Ben Jesson's "Making Websites Win"
refactoring-ui Practical UI design system Adam Wathan & Steve Schoger's "Refactoring UI"
ios-hig-design Native iOS app design guidelines Apple's Human Interface Guidelines
scorecard-marketing Quiz/assessment funnel lead generation Daniel Priestley's "Scorecard Marketing"
storybrand-messaging Clear brand messaging using story structure Donald Miller's "Building a StoryBrand"
hooked-ux Habit-forming product design Nir Eyal's "Hooked"
improve-retention Behavior design for user retention using B=MAP BJ Fogg's "Tiny Habits"
ux-heuristics Usability evaluation and principles Steve Krug's "Don't Make Me Think" & Jakob Nielsen's 10 Heuristics
web-typography Web typography principles and implementation Jason Santa Maria's "On Web Typography"
top-design Award-winning 10/10 web design matching elite agencies Techniques from Locomotive, Studio Freight, AREA 17, Awwwards winners
negotiation Tactical negotiation framework for high-stakes conversations Chris Voss's "Never Split the Difference"
influence-psychology Persuasion science and ethical influence principles Robert Cialdini's "Influence: The Psychology of Persuasion"
lean-startup Build-Measure-Learn methodology for startups and new products Eric Ries's "The Lean Startup"
design-sprint 5-day process for validating ideas through prototyping and testing Jake Knapp's "Sprint"
crossing-the-chasm Technology adoption lifecycle and go-to-market for tech products Geoffrey Moore's "Crossing the Chasm"
blue-ocean-strategy Create uncontested market space with value innovation W. Chan Kim & Renée Mauborgne's "Blue Ocean Strategy"
traction-eos Entrepreneurial Operating System for running a business Gino Wickman's "Traction"
design-everyday-things Foundational design principles: affordances, signifiers, feedback Don Norman's "The Design of Everyday Things"
predictable-revenue Outbound sales process and Cold Calling 2.0 methodology Aaron Ross's "Predictable Revenue"
made-to-stick SUCCESs framework for creating memorable messaging Chip Heath & Dan Heath's "Made to Stick"
drive-motivation Intrinsic motivation science: Autonomy, Mastery, Purpose Daniel Pink's "Drive"
hundred-million-offers Grand Slam Offer creation: Value Equation, pricing, bonuses, guarantees, scarcity Alex Hormozi's "$100M Offers"
obviously-awesome Product positioning: competitive alternatives, unique value, target customers, market category April Dunford's "Obviously Awesome"
contagious Word-of-mouth and virality using the STEPPS framework Jonah Berger's "Contagious"
one-page-marketing End-to-end marketing plan: 9-square grid from prospect to raving fan Allan Dib's "The 1-Page Marketing Plan"
mom-test Customer interview framework: talk about their life, not your idea Rob Fitzpatrick's "The Mom Test"
inspired-product Empowered product teams with discovery and delivery dual-track Marty Cagan's "Inspired"
lean-ux Hypothesis-driven UX design with rapid experiments Jeff Gothelf's "Lean UX"
continuous-discovery Weekly customer touchpoints using Opportunity Solution Trees Teresa Torres's "Continuous Discovery Habits"
microinteractions Design triggers, rules, feedback, loops and modes for interaction polish Dan Saffer's "Microinteractions"
clean-code Readable, maintainable code through naming, small functions, and clean error handling Robert C. Martin's "Clean Code"
refactoring-patterns Named refactoring transformations to improve code structure safely Martin Fowler's "Refactoring"
software-design-philosophy Managing complexity through deep modules and information hiding John Ousterhout's "A Philosophy of Software Design"
pragmatic-programmer Meta-principles: DRY, orthogonality, tracer bullets, design by contract Andrew Hunt & David Thomas's "The Pragmatic Programmer"
domain-driven-design Model software around business domains with bounded contexts and aggregates Eric Evans's "Domain-Driven Design"
ddia-systems Data system design: storage engines, replication, partitioning, consistency Martin Kleppmann's "Designing Data-Intensive Applications"
system-design Scalable distributed systems: load balancing, caching, database scaling Alex Xu's "System Design Interview"
clean-architecture The Dependency Rule: dependencies point inward from frameworks to entities Robert C. Martin's "Clean Architecture"
release-it Production-ready systems: circuit breakers, bulkheads, timeouts, retry logic Michael Nygard's "Release It!"
high-perf-browser Web performance: network protocols, resource loading, browser rendering Ilya Grigorik's "High Performance Browser Networking"
37signals-way Build less, shape work, ship in six-week cycles with small autonomous teams Jason Fried & DHH's "Getting Real", "Rework" & Ryan Singer's "Shape Up"

Looking for real-world scenarios? See EXAMPLES.md for 49 copy-pasteable prompts organized by persona (founders, PMs, marketers, designers, sales, copywriters, solopreneurs).


Skill Details

jobs-to-be-done

Strategic framework for discovering and designing product innovations. Customers don't buy products—they "hire" them to make progress in specific circumstances.

About the author: Clayton M. Christensen (1952–2020) was a Harvard Business School professor widely regarded as one of the most influential business thinkers of our time. Named the world's most influential business thinker by Thinkers50 in 2011 and 2013, he developed the theory of "disruptive innovation" and authored nine books including The Innovator's Dilemma. Christensen co-founded Innosight (growth strategy consultancy), Rose Park Advisors (investment firm), and the Christensen Institute (non-profit think tank). His JTBD framework, detailed in "Competing Against Luck", has been adopted by companies like Netflix, Intuit, and countless startups worldwide.

Use when you need to:

Example prompts:


cro-methodology

Scientific, customer-centric approach to conversion rate optimization. Rejects "best practices" in favor of evidence-based testing—understand WHY visitors don't convert before changing anything.

About the authors: Dr. Karl Blanks and Ben Jesson are co-founders of Conversion Rate Experts (CRE), the world's leading conversion rate optimization agency. They received the Queen's Award for Enterprise twice—first for Innovation (codifying the scientific methodology now used by companies like Amazon and Google), and again for International Trade. Their client list includes Google, Apple, Facebook, Amazon, Dropbox, and many other leading tech companies. Their methodology has generated billions in additional revenue. "Making Websites Win" became an Amazon #1 bestseller in 15 categories. All profits from the book are donated to the charity Mary's Meals.

Use when you need to:

Example prompts:


refactoring-ui

Practical, opinionated UI design system for developers. Design in grayscale first, add color last. Start with too much white space, then remove.

About the authors: Adam Wathan is a full-stack developer and entrepreneur best known as the creator of Tailwind CSS, the utility-first CSS framework that has become one of the most popular styling tools in modern web development. Steve Schoger is a visual designer from Canada known for his practical design tips that went viral on Twitter, helping developers improve their UI skills. Together, they created "Refactoring UI"—a book and video series teaching developers how to design beautiful interfaces without formal design training. Their collaboration bridges the gap between development and design, making good UI accessible to everyone who writes code.

Use when you need to:

Example prompts:


ios-hig-design

Design native iOS apps that feel intuitive and aligned with Apple's platform conventions. Covers layout, typography, navigation, gestures, colors, and accessibility.

About the source: Apple Inc. has published Human Interface Guidelines since the original Macintosh in 1984, making it one of the oldest and most influential design documentation in computing history. The Human Interface Guidelines define the design language for iOS, macOS, watchOS, tvOS, and visionOS—covering everything from typography and color to navigation patterns and accessibility. Apple's design philosophy emphasizes clarity, deference, and depth, creating interfaces that feel intuitive to billions of users worldwide. The HIG is continuously updated and represents decades of research into human-computer interaction.

Use when you need to:

Example prompts:


scorecard-marketing

Lead generation system using interactive quiz/assessment funnels. Converts 30-50% vs 3-10% for traditional PDF lead magnets by creating psychological tension and self-qualification.

About the author: Daniel Priestley is a serial entrepreneur who has built and sold multiple businesses. He founded Dent Global, one of the world's leading business accelerators for entrepreneurs, and co-founded ScoreApp, a marketing software platform serving over 150,000 businesses globally. Priestley has won major business awards and authored seven books on entrepreneurship, including bestsellers Key Person of Influence, Entrepreneur Revolution, Oversubscribed, and 24 Assets. "Scorecard Marketing", co-authored with Glen Carlson, distills the methodology that powers ScoreApp into a practical playbook for generating qualified leads at scale.

Use when you need to:

Example prompts:


storybrand-messaging

StoryBrand framework for clarifying your message so customers will listen. Positions your customer as the hero and your brand as the guide in a story structure that resonates.

About the author: Donald Miller is the CEO of StoryBrand, a company that has helped more than 10,000 businesses clarify their messaging. His StoryBrand Framework is used by brands ranging from small startups to Fortune 500 companies. Miller is a New York Times bestselling author and popular keynote speaker. "Building a StoryBrand" has become one of the most influential marketing books of the past decade, teaching the 7-part framework that transforms confusing messaging into clear, compelling communication.

Use when you need to:

Example prompts:


hooked-ux

Hook Model framework for building habit-forming products. The four-phase process (Trigger → Action → Variable Reward → Investment) that connects users to your product through successive cycles.

About the author: Nir Eyal is an author, lecturer, and investor who writes about the intersection of psychology, technology, and business. He previously taught at Stanford Graduate School of Business and has worked in the video gaming and advertising industries. "Hooked: How to Build Habit-Forming Products" has become essential reading for product designers and entrepreneurs, providing a practical framework for creating products that users return to repeatedly. His work has influenced product design at companies from startups to Fortune 500.

Use when you need to:

Example prompts:


improve-retention

Behavior design framework for diagnosing and fixing retention problems. Uses BJ Fogg's B=MAP model (Behavior = Motivation + Ability + Prompt) to systematically identify why users aren't completing key actions and design behaviors that stick.

About the author: BJ Fogg, PhD is the founder of the Behavior Design Lab at Stanford University, where he has directed research on behavior change since 1998. He created the Fogg Behavior Model (B=MAP), which has become the foundational framework used by product designers, health researchers, and behavior change professionals worldwide. Fogg coined the term "behavior design" and has trained thousands of innovators in his methods, including the founders of Instagram. "Tiny Habits: The Small Changes That Change Everything" distills two decades of research into a practical system for behavior change.

Use when you need to:

Example prompts:


ux-heuristics

Usability heuristics and evaluation principles combining Steve Krug's practical "Don't Make Me Think" approach with Jakob Nielsen's 10 heuristics for systematic interface evaluation.

About the sources: Steve Krug is a usability consultant whose book "Don't Make Me Think" has been the go-to guide for web usability since 2000, selling over 600,000 copies. His common-sense approach has influenced a generation of designers. Jakob Nielsen, co-founder of Nielsen Norman Group, is often called "the king of usability." His 10 Usability Heuristics, published in 1994, remain the most-used framework for evaluating interface usability worldwide.

Use when you need to:

Example prompts:


web-typography

Web typography principles for choosing, pairing, and implementing typefaces. Typography serves communication—the best typography is invisible, immersing readers in content rather than calling attention to itself.

About the author: Jason Santa Maria is a graphic designer, author, and educator whose work focuses on the intersection of design and technology. He has worked with clients including The New York Times, AIGA, and Happy Cog. Santa Maria was Creative Director at Typekit (now Adobe Fonts) and co-founded A Book Apart, the influential publisher of books for web professionals. He teaches at the School of Visual Arts in New York. "On Web Typography", published by A Book Apart in 2014, distills his expertise into a practical guide for choosing, evaluating, and implementing type on the web.

Use when you need to:

Example prompts:


top-design

Create award-winning websites and applications with design and typography rated 10/10. Build premium digital experiences that match the quality of elite agencies like Locomotive, Studio Freight, AREA 17, Active Theory, Hello Monday, and Awwwards winners.

About the source: This skill synthesizes techniques from the world's top digital agencies—studios that consistently win FWA, Awwwards, CSS Design Awards, and Webby Awards. Every pixel is intentional, typography is architecture, motion creates emotion, and performance is non-negotiable.

Use when you need to:

Example prompts:


negotiation

Tactical empathy-based negotiation framework from FBI hostage negotiator Chris Voss. Master techniques like mirroring, labeling, calibrated questions, and the Ackerman bargaining method to navigate high-stakes conversations.

About the author: Chris Voss is a former FBI hostage negotiator who served as the lead international kidnapping negotiator for the FBI. During his 24-year career, he was trained in the art of negotiation by the FBI, Scotland Yard, and Harvard Law School. Voss has taught negotiation at Harvard, Georgetown, MIT, and USC. He founded The Black Swan Group, a consulting firm that trains Fortune 500 companies, including Microsoft, Google, and Cisco. "Never Split the Difference: Negotiating As If Your Life Depended On It", co-authored with Tahl Raz, became a Wall Street Journal bestseller and has transformed how people negotiate in business, salary discussions, and everyday life.

Use when you need to:

Example prompts:


influence-psychology

Persuasion science framework applying Robert Cialdini's seven universal principles of influence (Reciprocity, Commitment & Consistency, Social Proof, Authority, Liking, Scarcity, Unity) to product design, marketing, and communication.

About the author: Robert B. Cialdini, PhD is Regents' Professor Emeritus of Psychology and Marketing at Arizona State University. His research on the psychology of influence has been published extensively and cited across disciplines. "Influence: The Psychology of Persuasion" has sold over 5 million copies worldwide and is considered the foundational text on persuasion science. Cialdini has consulted for Fortune 500 companies, government agencies, and nonprofits on ethical influence strategies.

Use when you need to:

Example prompts:


lean-startup

Build-Measure-Learn methodology for startups and new products. Test assumptions with MVPs, measure with actionable metrics, and decide when to pivot or persevere.

About the author: Eric Ries is an entrepreneur and author who co-founded IMVU, where he pioneered continuous deployment and customer development practices that became the foundation of Lean Startup. "The Lean Startup" has been translated into over 30 languages and has influenced startup culture worldwide. Ries is also the creator of the Long-Term Stock Exchange (LTSE).

Use when you need to:

Example prompts:


design-sprint

Google Ventures' 5-day process for answering critical business questions through design, prototyping, and testing with real users.

About the author: Jake Knapp created the Design Sprint process while at Google, where he ran sprints on products like Gmail, Chrome, and Google X. As a design partner at Google Ventures (GV), he refined the process by running over 100 sprints with startups. "Sprint" is now used by teams at Google, Slack, Airbnb, LEGO, and thousands of companies worldwide.

Use when you need to:

Example prompts:


crossing-the-chasm

Strategic framework for marketing and selling disruptive technology products, focusing on the critical transition from early adopters to mainstream customers.

About the author: Geoffrey A. Moore is a consultant, venture partner, and author focused on disruptive innovation and market development. "Crossing the Chasm" has sold over 1 million copies and is required reading at many business schools and tech companies. Moore serves on the boards of several technology companies and advises Fortune 500 firms on technology adoption.

Use when you need to:

Example prompts:


blue-ocean-strategy

Create uncontested market space using value innovation. Use the Strategy Canvas, Four Actions Framework (ERRC), and Six Paths to find blue oceans where competition is irrelevant.

About the authors: W. Chan Kim and Renée Mauborgne are professors of strategy at INSEAD and co-directors of the INSEAD Blue Ocean Strategy Institute. "Blue Ocean Strategy" has sold over 4 million copies, been translated into 46 languages, and is one of the best-selling business books of all time.

Use when you need to:

Example prompts:


traction-eos

Complete Entrepreneurial Operating System (EOS) for running a business. Covers Vision/Traction Organizer, quarterly Rocks, Level 10 Meetings, Scorecard, Accountability Chart, and IDS process.

About the author: Gino Wickman is the creator of EOS and founder of EOS Worldwide. "Traction" has sold over 2 million copies and EOS is used by over 250,000 companies worldwide. His work focuses on the practical tools needed to run an entrepreneurial company.

Use when you need to:

Example prompts:


design-everyday-things

Foundational design principles: affordances, signifiers, mappings, constraints, feedback, and conceptual models. The "bible of UX" for creating intuitive, discoverable products.

About the author: Don Norman, PhD is co-founder of the Nielsen Norman Group and coined the term "user experience" while at Apple. "The Design of Everyday Things" (originally 1988, revised 2013) is considered the most influential design book ever written and is required reading in virtually every design program worldwide.

Use when you need to:

Example prompts:


predictable-revenue

Outbound sales process and Cold Calling 2.0 methodology. Build a scalable sales machine with role specialization (SDR/AE/CSM) and predictable pipeline generation.

About the author: Aaron Ross built the outbound sales process at Salesforce.com that added $100


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